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Fink da fixer (Coaching Staff)

Posted: Mon Jul 31, 2017 6:48 am
by stashman
Fink da fixer: "Finally, if Fink's team's Head Coach argues a call, it will succeed on a 5 or more, not just a 6. However, if the attempt to argue a call fails, Fink is sent to the dungeon along with the Head Coach...."

I think it means "if you roll a 1 for argue the call" (hence the reference "along with the Head Coach"), but aside from that bit, I'd assume it meant if you roll a 1-4 he's sent to the dungeon.

How are people playing this?

Re: Fink da fixer (Coaching Staff)

Posted: Mon Jul 31, 2017 11:27 am
by MacHurto
I thought it would be 1-4 (and played it so when I hired him) but Milo has confirmed in facebook a failure is a 1 only

Re: Fink da fixer (Coaching Staff)

Posted: Mon Jul 31, 2017 11:30 am
by iamcrazyjoe
Since it isn't just a binary result, the term failure isn't really clear. 1 = Fail, 2-4 = Nothing, 5-6 = Success

Re: Fink da fixer (Coaching Staff)

Posted: Wed Aug 02, 2017 10:42 am
by Milo
I think we could have done a better job writing this rule clearly, but from our discussions, I believe the intent is that Fink is only ejected if the head coach is ejected, on the roll of a 1 when arguing the call.

I'll see if we can get it added to a future errata or FAQ.

Re: Fink da fixer (Coaching Staff)

Posted: Mon Aug 07, 2017 4:50 pm
by Lyracian
Milo wrote:I think we could have done a better job writing this rule clearly, but from our discussions, I believe the intent is that Fink is only ejected if the head coach is ejected, on the roll of a 1 when arguing the call.
I'll see if we can get it added to a future errata or FAQ.
That is the way I read it but have it in the FAQ, as it is not clear, would be very nice.