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Re: Why were Blood Bowl teams designed to be tiered?

Posted: Sun Apr 09, 2017 2:10 pm
by GalakStarscraper
Plasmoid is mostly right ... here is the full corrected list with the position it was built up from for costing (with major changes from your list underlined):
  • Barik Farblast - Dwarf Runner w/ gun
  • Bertha Bigfist - Ogre (female)
  • Bomber Dribbesnot - Goblin w/ bomb
  • Boomer Eziasson - Dwarf Blocker w/ bomb
  • Brick Farth & Grotty - Ogre + Goblin
  • Count Luthor von Drakenburg - Vampire
  • Crazy Igor - Chaos Marauder
  • Deeproot Strongbranch - Treeman
  • Dolfar Longstride - unallied Elf (based on Wood Elf Lineman)
  • Eldril Sidewinder - unallied Elf (based on an Pro Elf Catcher)
  • Fezglitch - Skaven Lineman w/ ball & chain
  • Flint Churnblade - Dwarf Blocker w/ chainsaw
  • Fungus the Loon - Goblin w/ ball & chain
  • Glart Smashrip Jr. - Skaven Blitzer
  • Griff Oberwald - Human Blitzer
  • Grim Ironjaw - Dwarf Trollslayer
  • Hack Enslash - Skeleton w/ chainsaw
  • Hakflem Skuttlespike - Skaven Gutter Runner w/ 2 heads and 4 arms
  • Headsplitter - Rat Ogre
  • Helmut Wulf - Human Lineman w/ chainsaw
  • Hemlock - Skink w/ blade
  • Horkon Heartripper - Dark Elf Assassin
  • Grashnak Blackhoof - Minotaur
  • Hthark the Unstoppable - Bullcentaur
  • Hubris Rakarth - Dark Elf Blitzer
  • Humerus Carpal - Skeleton
  • Icepelt Hammerblow - Snow Troll/Yhetee
  • Ithaca Benoin - Undead Dark Elf Runner
  • J. Earlice - Ghoul
  • Jordell Freshbreeze - Wood Elf Wardander
  • Lewdgrip Whiparm - Chaos Marauder w/ tentacles
  • Lord Borak the Despoiler - Chaos Warrior
  • Lottabottol - Slann Blitzer
  • Max Spleenripper - Chaos Warrior w/ chainsaw
  • Mighty Zug - Human Lineman (costed based on Black Orc Blocker)
  • Morg 'N' Thorg - Ogre
  • Nobbla Blackwart - Goblin w/ chainsaw
  • Prince Moranion - High Elf Blitzer
  • Puggy Baconbreath - Halfling
  • Quetzal Leap - Slann Catcher
  • Ramtut III - Mummy
  • Rashnak Backstabber - Hobgoblin w/ blade
  • Ripper - Troll
  • Roxanna Darknail - Dark Elf Witch Elf
  • Scrappa Sorehead - Goblin w/ pogostick
  • Setekh - Khemri Blitz-Ra
  • Sinnebad - Skeleton w/ blade
  • Skitter Stab-Stab - Skaven Gutter Runner w/ blade
  • Slibli - Saurus
  • Soaren Hightower - High Elf Thrower
  • Ugroth Bolgrot - Orc Lineman w/ chainsaw
  • Varag Ghoulchewer - Orc Blitzer
  • Wilhelm Chaney - Werewolf
  • Willow Rosebark - Dryad (Willow is so unique she was not based on anything (only star like that))
  • Zara the Slayer - Amazon Blitzer w/ stakes
  • Zzharg Madeye - Chaos dwarf w/ gun

Re: Why were Blood Bowl teams designed to be tiered?

Posted: Sun Apr 09, 2017 2:49 pm
by Digger Goreman
Was there not a ruling, at one time, that stars were considered raceless in respect to the animosity still?

Re: Why were Blood Bowl teams designed to be tiered?

Posted: Sun Apr 09, 2017 4:16 pm
by Regash
I think you guys have the wrong intention of this list in your minds...

I wasn't looking for their real position in a team but rather for options out of what miniatures you could convert one for your/my collection.
I'm absolutly aware that humans don't mutate, so Lewdgrip has to be a Marauder, of course. But the base model is a human model.

As for Crazy Igor, the description I seem to remember talked of him as a "patchwork thrall".
And what is more patchwork than a flesh golem?
And for Varag, I've only seen minis that have been huge, so I assumed him to be a black orc.

Re: Why were Blood Bowl teams designed to be tiered?

Posted: Sun Apr 09, 2017 4:46 pm
by GalakStarscraper
Regash wrote:As for Crazy Igor, the description I seem to remember talked of him as a "patchwork thrall".
Since I created Crazy Igor ... I will safely say those description are very wrong. Crazy Igor was a Border Prince who lived on the board with the realms of Vampires. Unlike most Border Princes that grow up to fight the Vampires ... he grew up in love with them. This lead to a lifelong pursuit to become the perfect servant for them. This lead him to do insane amounts of strength training while in the realms of Chaos. The end result was that when Crazy Igor presented himself as a hireable star to his first Vampire team .. he had conditioned himself to be the perfect servant for those he exalted above all.
And what is more patchwork than a flesh golem?
Nothing ... but its wrong origin for this player
And for Varag, I've only seen minis that have been huge, so I assumed him to be a black orc.
He is made big but in all versions of BB he has always been a Blitzer.

Re: Why were Blood Bowl teams designed to be tiered?

Posted: Sun Apr 09, 2017 4:56 pm
by fromherashes
GalakStarscraper wrote:
Regash wrote:As for Crazy Igor, the description I seem to remember talked of him as a "patchwork thrall".
Since I created Crazy Igor ... I will safely say those description are very wrong. Crazy Igor was a Border Prince who lived on the board with the realms of Vampires. Unlike most Border Princes that grow up to fight the Vampires ... he grew up in love with them. This lead to a lifelong pursuit to become the perfect servant for them. This lead him to do insane amounts of strength training while in the realms of Chaos. The end result was that when Crazy Igor presented himself as a hireable star to his first Vampire team .. he had conditioned himself to be the perfect servant for those he exalted above all.
And what is more patchwork than a flesh golem?
Nothing ... but its wrong origin for this player
And for Varag, I've only seen minis that have been huge, so I assumed him to be a black orc.
He is made big but in all versions of BB he has always been a Blitzer.
Was Varag not pretty short in all of the previous versions of the fluff? I always assumed he was a strong (as in stocky, low centre of gravity) blitzer as well.

Re: Why were Blood Bowl teams designed to be tiered?

Posted: Sun Apr 09, 2017 5:18 pm
by GalakStarscraper
Digger Goreman wrote:Was there not a ruling, at one time, that stars were considered raceless in respect to the animosity still?
I think that was the easy way it was addressed at one point.

Re: Why were Blood Bowl teams designed to be tiered?

Posted: Sun Apr 09, 2017 5:29 pm
by Digger Goreman
So, prior to the BBRC's expulsion, how were stars handled vis à vis animosity?

Re: Why were Blood Bowl teams designed to be tiered?

Posted: Sun Apr 09, 2017 6:21 pm
by spubbbba
GalakStarscraper wrote:Plasmoid is mostly right ... here is the full corrected list with the position it was built up from for costing (with major changes from your list underlined):
  • Barik Farblast - Dwarf Blocker w/ gun
Wouldn't Barik have been based on a runner rather than blocker? He has all their stats and skills with some extra on top.

Re: Why were Blood Bowl teams designed to be tiered?

Posted: Sun Apr 09, 2017 7:07 pm
by GalakStarscraper
spubbbba wrote:Wouldn't Barik have been based on a runner rather than blocker? He has all their stats and skills with some extra on top.
Missed that one ... yes you are correct ... fixing now.

Re: Why were Blood Bowl teams designed to be tiered?

Posted: Sun Apr 09, 2017 10:57 pm
by Regash
Digger Goreman wrote:So, prior to the BBRC's expulsion, how were stars handled vis à vis animosity?
Animosity is a skill that I only recently saw in the LRBs when those mixed race teams popped up.
Or was there an animosity before? I haven't played the game from release on.

@Galak
This is where I got it from:
Image

Re: Why were Blood Bowl teams designed to be tiered?

Posted: Mon Apr 10, 2017 12:09 am
by GalakStarscraper
Regash,

That was put out by a person who was just trying to sell a miniature he made without asking anyone about the nature of the player. If you want to use that figure that is fine ... no worries. But that figure has absolutely nothing to do with the history of the player when he was introduced to the game. Again ... I have zero issue if you like that figure for the star ... but that card was made by the same company that made that miniature and when it came out it was pointed out then that the figure had nothing to do with the history of the star player as written.

This was discussed at length on TFF when someone asked about sculpting a Crazy Igor figure and his origin was talked about for quite some time to help him sculpt a Crazy Igor miniature. At this time this same figure you are discussing was posted to that discussion and the fact that it had no relationship to the actual origin of the star was brought up back then as well.

Re: Why were Blood Bowl teams designed to be tiered?

Posted: Mon Apr 10, 2017 10:47 am
by Milo
plasmoid wrote: And High/Dark Elfs were bumped from 6 to 8 positionals - most notably Dark Elfs went to 4 blitzers. Don't remember of Wood Elfs were also bumped to 4 catchers or if they had them all along.
This was intentionally done to compensate Elves for being pretty much the only teams that did not get a big guy. Wood Elves always had 4 catcher positions and did not get a change because they had access to the Treeman (and were already considered better than the High/Dark Elves.)