Making Grab a more attractive skill choice

Got some ideas for rules? Maybe a skill change or something completely different!!! Tell us here.

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stowelly
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Making Grab a more attractive skill choice

Post by stowelly »

Grab (Strength) A player with this skill uses his great strength and prowess to grab his opponent and throw him around. To represent this, only while making a Block Action, if his block results in a push back he may choose any empty square adjacent to his opponent to push back his opponent. When making a Block or Blitz Action, Grab and Side Step will cancel each other out and the standard pushback rules apply. Grab will not work if there are no empty adjacent squares. A player with the Grab skill can never learn or gain the Frenzy skill through any means. Likewise, a player with the Frenzy skill can never learn or gain the Grab skill through any means. in addition, when the player with this skill is being blocked and is pushed back he can choose to force the blocking player to follow up

hardly rule breaking, but would be useful for a sweeper to stop someone who just needs a push to score, and maybe forcing a player surfing you onto the sideline

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stashman
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Re: Making Grab a more attractive skill choice

Post by stashman »

Grab is already a great skill just like juggernaut.

But its needed on few players.

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sann0638
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Re: Making Grab a more attractive skill choice

Post by sann0638 »

Ha, I think I had this thought about 5 years ago, so it must be a good one!

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Khar-peth
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Re: Making Grab a more attractive skill choice

Post by Khar-peth »

nice addition, Grab as is seems a little weak

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Jip
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Re: Making Grab a more attractive skill choice

Post by Jip »

I like it - what if my player with Grab gets surfed though, can I drag the surfer into the crowd with me? :lol:

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Re: Making Grab a more attractive skill choice

Post by Tripleskull »

stowelly wrote:Grab (Strength) A player with this skill uses his great strength and prowess to grab his opponent and throw him around. To represent this, only while making a Block Action, if his block results in a push back he may choose any empty square adjacent to his opponent to push back his opponent. When making a Block or Blitz Action, Grab and Side Step will cancel each other out and the standard pushback rules apply. Grab will not work if there are no empty adjacent squares. A player with the Grab skill can never learn or gain the Frenzy skill through any means. Likewise, a player with the Frenzy skill can never learn or gain the Grab skill through any means. in addition, when the player with this skill is being blocked and is pushed back he can choose to force the blocking player to follow up

hardly rule breaking, but would be useful for a sweeper to stop someone who just needs a push to score, and maybe forcing a player surfing you onto the sideline
I would like to see a -1 MA for dodging from a tz of a player with grab but your idea could work too.

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dreamscreator
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Re: Making Grab a more attractive skill choice

Post by dreamscreator »

I like it.

Grab is usually for Big Guys, and it's not very common they are pushed, so it's not a breaking rule.

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stowelly
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Re: Making Grab a more attractive skill choice

Post by stowelly »

Jip wrote:I like it - what if my player with Grab gets surfed though, can I drag the surfer into the crowd with me? :lol:

haha, well you would be pulling them onto the sideline. so its definitely useful :D

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