Galak's LRB7 test rules coming to FUMMBL

Got some ideas for rules? Maybe a skill change or something completely different!!! Tell us here.

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WhatBall
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Galak's LRB7 test rules coming to FUMMBL

Post by WhatBall »

Sorry if this is in the wrong forum, house rules seemed the best fit. Just a heads up that the LRB7 test rules Galak proposed on the Cyanide site are coming to the new CRP/LRB6 leagues on FUMMBL.

These changes look really good overall and I'm sure will get used quite a bit. Thanks to Galak, the BBRC, and those who dreamt them up.

Galak's rule tweaks:
http://www.cyanide-studio.com/forumBB/v ... on#p445671

Kalimar's blog on the new features:
https://fumbbl.com/FUMBBL.php?page=blog&coach=35867

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Re: Galak's LRB7 test rules coming to FUMMBL

Post by Joemanji »

Gah, not the Human roster changes then? :(

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Re: Galak's LRB7 test rules coming to FUMMBL

Post by WhatBall »

Joemanji wrote:Gah, not the Human roster changes then? :(
The roster altering suggestions are not listed. I 'think' that the idea for leagues is that eventually they can modify rosters, but for now, I don't think so. So likely just the four skill modifications listed so far.

The roster changes will probably come to make Stunty Leeg possible again with the new client. That is just imo of course.

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Re: Galak's LRB7 test rules coming to FUMMBL

Post by txapo »

the link to cyanide is not working

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Re: Galak's LRB7 test rules coming to FUMMBL

Post by Corvidius »

I'm glad they're going to be optional rules on Fumbbl.

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Re: Galak's LRB7 test rules coming to FUMMBL

Post by Smurf »

My only request would be:

Bring back oi ref. 6+ avoids sending off. Maybe say who ever haves fame gets +1 (just thought that up). And on a 1 means the Coach is ejected, no more arguing calls, no bribes and no intimidations from get the ref.

Apothecary back to the 3rd ed rules, maybe used after the game to heal on a 2+.

Off set by nominated MVP.

1. position players cannot get MVP for doing their job
2. players who score, cause casulties...
3. players who perform really well, really hassle the opposition etc
4. any player that scores 3 TDs or 3 Cas in a game.
5. players who use a skill with great effect.

Nominate 2 or more players and your opponent chooses what they thought was most effective.

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Re: Galak's LRB7 test rules coming to FUMMBL

Post by garion »

Yup the Human changes and custom roster stuff will come later because these are not changes to the client these are site changes that only Christer can make. The good news is Kalimar has created the client in such a way that all rosters will be accepted no matter how crazy as long as the skills and stats are all in the current rules.

There will also be more optional rules for leagues on the site once everything is complete. Looking forward to playing with some Squigs or the Deamon team on fumbbl. It would be great :D

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Re: Galak's LRB7 test rules coming to FUMMBL

Post by Joemanji »

garion wrote:There will also be more optional rules for leagues on the site once everything is complete. Looking forward to playing with some Squigs or the Deamon team on fumbbl. It would be great :D
Yarp.

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Re: Galak's LRB7 test rules coming to FUMMBL

Post by Purplegoo »

I've no doubt there will be a whole bunch of requests for optional league rules as the months go by. We should get some really cool stuff.

I do wonder what leagues will run any of them; there might have to be a dedicated test league set up. Although, with no actual rule tweaks on the horizon, I do wonder who'll participate, and how many games will get played under test rules.

Still, brilliant stuff [L] is getting some love. Garion, you can play Squigs already, it's called [S]tunty! I look forward to the [S] LRB6 reboot!

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Re: Galak's LRB7 test rules coming to FUMMBL

Post by plasmoid »

Bottom half of this site has my take on Galaks list, and Ians comments as well.
I hope you find it interesting :)
http://www.plasmoids.dk/bbowl/NTBB.htm

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Re: Galak's LRB7 test rules coming to FUMMBL

Post by duttydave »

I'd like to have seen the Necromantic Flesh Golems get a 10K price drop which I believe was being considered at one time.

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Re: Galak's LRB7 test rules coming to FUMMBL

Post by DoubleSkulls »

duttydave wrote:I'd like to have seen the Necromantic Flesh Golems get a 10K price drop which I believe was being considered at one time.
It was playtested in the LRB6 experimental rules and it seemed that Necros got a bit too much of a boost from it, so it was dropped. I haven't seen anything since to really suggest Necros need it.

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Re: Galak's LRB7 test rules coming to FUMMBL

Post by garion »

There isn't much need to drop them 10k, necros still perform very very well in LRB6 even though they are over priced. Possibly dropping them 10k and adding 10k to the werewolves may have been another way of going about it although then they would have been crazy expensive.

But either way they appear to be performing as a tier 1 team from most of the spurious statistical data scattererd about the web.
Purplegoo wrote:Garion, you can play Squigs already, it's called [S]tunty! I look forward to the [S] LRB6 reboot!
Yeah :D I'm really looking forward to that too. I hope it gets the love it deserves.

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Re: Galak's LRB7 test rules coming to FUMMBL

Post by Digger Goreman »

Necros need it... but it's an Elf's world....

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Re: Galak's LRB7 test rules coming to FUMMBL

Post by Lamanzer »

Hello,

I have searched about the Av+1 on foul and I have not found anything. :-?

Could anyone explain this test rule, please? (and how it's working with dirty player, for example)

Thanks.

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