Math on claw + PO + MB

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Ullis
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Math on claw + PO + MB

Post by Ullis »

I tried searching but there's so much there concerning this that I had to give up.

So if someone has the probabilities for causing a casualty or a KO for that skill combo worked out (I now they're out there), could you please post them here or refer me to the right place. Preferably separated by chance of causing KO or casualty. Much appreciated.

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plasmoid
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Re: Math on claw + PO + MB

Post by plasmoid »

There's some here:
viewtopic.php?f=10&t=33416

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Ullis
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Re: Math on claw + PO + MB

Post by Ullis »

So it's a bit more than 32% to remove a player from the pitch if but that requires that you reroll failed armour rolls with PO as well? Did I understand it right?

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Re: Math on claw + PO + MB

Post by Smurf »

You forgot you have to get 3 skills.

In some instances it is 2 skills extra skills.

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Re: Math on claw + PO + MB

Post by Hitonagashi »

I think those figures are assuming you have to roll the pow/pow-push as well.

If you've already put them down (which is the only time you can actually use clawmbpo), I believe it's something like a 60% chance of KO or greater.

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plasmoid
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Re: Math on claw + PO + MB

Post by plasmoid »

Yep.
Those numbers assume that you
a) have to knockdown first - 2dice, no block, no dodge.
If you don't like that, then divide everything by 0.55 and you should be good to go.
b) always want to use piling on.

Cheers
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Smeborg
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Re: Math on claw + PO + MB

Post by Smeborg »

My own calculation (from memory) is that when a Claw/P-On/MBlow player knocks down an opponent, he has a 58.45% chance (approximately) of putting him in the dugout, provided he is prepared to use P-On. This assumes no interference from skills such as Fend or T-Skull.

So you just need to multiply the chance of getting a knockdown by .5845 to give you the odds of putting a player in the dugout.

[Without P-On, the same calculation yields 5/16, or 31.25%.]

Hope that helps.

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Re: Math on claw + PO + MB

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